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tales from the loop book review

Not all is trustworthy but was still dutifully and gorgeously illustrated. Although I did not back the project, I'm glad it's Or are they just generally brilliant? A few times I forgot that this isn't really intended for 'all ages.' Amazing world building and a game design that encourages really immersive storytelling from players. Still great fun though. A collection of beautiful digital paintings of rural Sweden in the eighties, crossed with science fiction buildings, robots, vehicles, and the occasional dinosaur. Gateway into the world of role playing. This book is about feelings and nostalgia, shards of stories add to stirring art. Tales from the Loop is a drama television series based on the art of Simon Stålenhag that was released on Prime Video.The series was inspired by Stålenhag's narrative artbook Tales from the Loop and was released on April 3, 2020.. There is a lot to love about this sourcebook. In 1954, the Swedish government ordered the construction of the world’s largest particle accelerator. There's so much to love about this. Can't wait to get my hands on the full release, so much gorgeous artwork and a deceptively simple system. A somewhat diverse cast, despite taking place in a small town. The artwork was phenomenal, the story intriguing, and I'm super excited for the next ones. Seeing past the ‘boring flatness’ … detail from a painting in Tales from the Loop. Tales from the Loop is maybe best understood as visual art, rather than a conventional narrative. In an alternate world, a huge particle accelerator has been created called the Loop. There's an inexpressible sense of loss or aftermath, not just from the moving on of technology and decommissioning of the Loop, but fictional-Simon's graduation from childhood and the divorce of his parents. To see what your friends thought of this book. Violence. The 80s that never was. It is the first television series in history to be adapted from digital paintings. By the way, this is a book that's funded by 3,890 backers on Kickstarters who pledged $321,680. 2017 "The Goonies" holds up, by the way. Ur varselklotet (2014) och Flodskörden (2016) har hyllats både i Sverige och utomlands. Both books tell great stories about growing up and the mysteries inherent in that but book 2 (Things From the Flood) I found to hit me harder. And the setting is wonderfully weird and nostalgic. by Free League Publishing. There is not story as such, it is a series of paintings with explanatory notes about the author's childhood in Sweden around The Loop, with all of the bizarre sci-of machinery and peculiar dimensional disturbances associated with it. One of the most fun and evocative RPG books I've read in a long time, "Tales from the Loop" seems almost tailor made for me. Skøn lille rollespils bog. Not what I was expecting and certainly not what I was hoping to get out of the book. Let us know what’s wrong with this preview of, Published The whole book up until they introduce the Four Seasons of Mad Science campaign seems mostly whimsical, light on mature themes and generally unique, different from many other RPGs. In general, this is a great corebook - but I'm ducking a single star for the weirdly off-theme adventure ideas. The local population called this marvel of technology The Loop. The book and artwork have a very Stranger Things feel because it's set in the 80's and deals with the fantastic. In general, this is a great corebook - but I'm ducking a single star for the weirdly off-theme adventure ideas. This is one the books that you can easily read in one sitting. And the setting is wonderfully weird and nostalgic. if you have seen the Netflix series Stranger Things and now you want more? "Tales from the Loop" is utterly fascinating. Tales from the Loop is an understated work in a time when more muted stories are easily swallowed up in the wealth of available options. GMs can set the action in either Stålenhag's original location(s) in rural Sweden, west of Stockholm, or else use the alternative American location set in Boulder City, Nevada (near the actual Hoover Dam). This book is well worth the price and deserves a nice and clear place in your bookshelves so it’s always in sight. We haven't finished with all the campaigns in the book (we take our time, despite 3 of the 4 campaigns saying they can be completed in one session LOL no, it took one session to tame a bird, which wasn't even part of the mission, but you know how it goes), but I finally finished reading it all, and hoo boy do my players have some shocking events to look forward to. I could even see it working in some other games I might run, like "Call of Cthulhu." It is all a worms-eye view of this alternate Simon growing up around the Loop industry, with child adventures and emotions and tall tales shared from friends and associates. Season 1 Review: Tales from the Loop is that rare sci-fi show: one that trusts us to breathe in deep the oddities of its world, accept that we aren’t going to know everything, and climb aboard anyways. By Cynthia Vinney Mar 28, 2020 Amazon Prime Video’s Tales From the Loop is a show that’s a lot easier to experience than it is to describe. With Daniel Zolghadri, Paul Schneider, Rebecca Hall, Robert Nahum Allen. His paintings are collected in this book and have a short narrative which explains just as much as it fills you with new mystery. How about that for a niche? I've been a fan of Stålenhag's art for years, and I love pretending it's real. But then the suggested scenarios immediately take a dark turn and in general offer mostly serious, sometimes pretty. The series debuted in more than 200 countries and territories. Amazingly creative and at times downright creepy. I had the good fortune to be in a campaign last year -- the setting was nostalgic and joyful, the rules non-intrusive. Goodreads helps you keep track of books you want to read. The whole book up until they introduce the Four Seasons of Mad Science campaign seems mostly whimsical, light on mature themes and generally unique, different from many other RPGs. Konstnären och författaren Simon Stålenhag är mest känd för sina digitala målningar som ofta visar vardagliga scener med fantastiska inslag. Stålenhag provides an entire backstory and science to explain the juxtaposition of bucolic fields and familiar 1980's staples--car models, architecture--with the cryptic, chunky industrial technology. You're likely adults or teens, playing as kids or young teens. If nothing else, the artwork of Simon Stålenhag is reason enough to flip through these pages. Outstanding alternate timeline/history/fantasy/science fiction. Another fine work by this Swedish artist and author. What he actually does is much more interesting: it's very much a young boy's fantasy but told well enough to be an engaging read as an adult. Absolutely fantastic, would recommend heartily. 2015 "Tales from the Loop" is utterly fascinating. System seems simple but fun, and I can't wait to start running it! Simon Stålenhag never grew up. Simon Stålenhag never grew up. Efter sitt genombrott 2013 har Stålenhag publicerat två böcker om ett alternativt 1980- och 90-tal på Mälaröarna utanför Stockholm. The rules are flexible enough for GMs to set the fictional locale anywhere in the world, with modest tweaks. He kept his imagination and creativity from his childhood and created these beautiful and mysterious paintings about retro-futuristic Swedish landscapes. Players create tween an. Be the first to ask a question about Tales from the Loop. Would give this a thousand stars if I could. The book really takes you into Simon’s fantasy world and leaves you wishing you never grew up as well. Tales From the Loop is based on paintings created by Swedish artist Simon Stålenhag for his 2014's narrative art book of the same name. TL;DR: This is an evocative and fun game fuelled by nostalgia and SF tropes. The PCs can be put in grave danger, can be scared catatonic, etc, but death is not in the cards, but failure definitely is. The book and artwork have a very Stranger Things feel because it's set in the 80's and deals with the fantastic. It really feels like the author grew up amongst the technology of The Loop. There's also a way of telling the story, through 'scenes' that I find intriguing, and would very much like to use. I could even see it working in some other games I might run, like "Call of Cthulhu." These accompanying anecdotes shift the imagery fro. Tales From the Loop is an emotional sci-fi binge for a hopeless time In the middle of a pandemic so devastating we can only imagine life to look bleaker when it's over. It's mostly a picture book of an alternate history where a particle accelerator in Sweden called "The Loop" unlocks futuristic technologies that seem impossible. It’s worth making the time for… by Free League Publishing. The chapters are really just sketches of stories for the most part, a few paragraphs or a few pages. The game mechanics are simple, characters and story take precedence over dice rolling. The background and setting is top notch, especially if you regard it as 'reality imagined by kids' rather than the absolute truth of the world. To see what your friends thought of this book, Tales from the Loop: Roleplaying in the '80s That Never Was. But you can see in them how the gorgeous, haunting TV series was lifted up and spun into gold luminescence from these sturdy bones. The author weaves in a crafty narrative along with compelling, out of this world artwork to tell a tale of weird technology and how the citizens interact with it. GMs can set the action in either Stålenhag's original location(s) in rural Sweden, west of Stockholm, or else use the alternative American location set in Boulder City, Nevada (near the actual Hoover Dam). Other than this book, it only requires some paper, pencils, some standard six sided dice, and a few friends. He kept his imagination and creativity from his childhood and created these beautiful and mysterious paintings about retro-futuristic Swedish landscapes. Let us know what’s wrong with this preview of, Published Loved it. I've been running this RPG for a few months now, and I love it. The paper quality is especially outstanding. Some of the system stuff is less appealing, and though I am currently running the game for my group we have skipped a few of the mechanics in places. Some people love books. Den giver mig VIRKELIGT mange ideer til rollespil, men igen - den rammer også..den perfekte Stephen King'ske og -Spielberg'ske feel, som jeg elsker så højt. Den ansedda tidningen The Guardian kora. What is it with me and the Swedes? ... Based on Simon Stålenhag's art book and tabletop role-playing game … I got this on the strength of Stålenhag's paintings, which I'd seen online and made up a completely different backstory for (standard dystopian scifi). Amazon adapts Swedish artist Simon Stålenhag's narrative art book into a striking new sci-fi series. It takes a really charming, inventive setting, and gives you the tools to play around in it. The facility was complete in 1969, located deep below the pastoral countryside of Mälaröarna. I want to put together my own Loop location and run a Mystery Landscape for sure. These are its strange tales. Efter sitt genombrott 2013 har Stålenhag publicerat två böcker om ett alternativt 1980- och 90-tal på Mälaröarna utanför Stockholm. Konstnären och författaren Simon Stålenhag är mest känd för sina digitala målningar som ofta visar vardagliga scener med fantastiska inslag. Living in a government-sponsored science experiment/energy-producing facility, these memories never existed but are made up. Simon Stålenhag has my full attention. It is all a worms-eye view of this alternate Simon growing up around the Loop industry, with child adventures and emotions and tall tales shared from friends and associates. The book really takes you into Simon’s fantasy world and leaves you wishing you never grew up as well. And some people fall in love with books about falling in love. I loved both books in this series. The depth and realism of such an alternative history is astounding, particularly considering the details are relatively scarce. I cant wait to get a group together to try playing. ‘Tales From the Loop’: TV Review Amazon. Definitely planning to continue with the extra campaigns and eventually Things from the Flood, which I of course already have. And I had to start watching a bunch of the classics. The images are breathtaking, accompanied by small texts and stories about growing up and the wonders and magic of childhood. Players create tween and teen characters between the ages of 10 and 15 and must solve personal problems and unravel mysteries spun by the GM. This is one the books that you can easily read in one sitting. Breathtaking. Although some of the mysteries that the kids face and the problems they have can be scary and dark, there's always a feeling of hope. That said, the casting often feels stereotypical -- for example, the one African American character is a security guard. Stålenhag manages to capture what the world was like in my head. Tales from the Loop is a game about playing kids in the “80’s that never was”. This is a first class Rpg system. Some people fall in love. It’s a journey through the fields and suburbs of a Sweden in the aftermath of a giant science project. Actually, there's more of a bargain than that--both Amazon and Barnes and Noble sell the electronic version for less ($7.95). It feels lik. I can't get enough of these books. Based on episodes sent to critics, Nathaniel Halpern's adaptation of Stålenhag's book Tales From the Loop, a collection of those paintings, settles on something closer to the former. There are actually some pretty dark and rough themes and concepts sprinkled throughout, stuff that a kid might find pretty disturbing. The local population called this marvel of technology The Loop. Excellent setting, great art, rules that seem simple but a great support for the narrative. These accompanying anecdotes shift the imagery from merely alt-history, retrofuture weird into the realm of wistful and nostalgic and perhaps a little impish. The townspeople who live above "The Loop," a machine built to unlock and explore the mysteries of the universe, experience things previously consigned to the realm of science fiction. Tales from the Loop, which premiered on Amazon Prime Video today, shares the same name as Stålenhag's first artbook and a paper and pen role-playing game Kickstarted in … The facility was complete in 1969, located deep below the pastoral countryside of Mälaröarna. In 1954, the Swedish government ordered the construction of the world’s largest particle accelerator. Sci-fi suburbia in Sweden. A fantastic RPG treatment of outstanding art. Refresh and try again. Both emotionally and visually. The game mechanics are simple, characters and story take precedence over dice rolling. Huge ships running on magnetic waves, discarded robots, and even a dinosaur or too. Books that blur the line between reality and fiction are those that I find most interesting. The system is clean and narrative with less reliance on rules as on story. I love its weirdness and the sense of melancholy mixed with nostalgia with which it fills my soul. But then the suggested scenarios immediately take a dark turn and in general offer mostly serious, sometimes pretty grim and even gory plots. If done well, it's so easy to get lost in the worlds and stories that are created. Layout is exceptional and I would consider this the new gold standard for RPGs. Huge nostalgia trip for me, even though it takes place in an alternate reality it still evokes so much nostalgia for me. Tales From The Loop – Review Images Provided by Modiphius. Basically how to play yourself into those 80s coming if age sci-fi movies we all loved. Tales from the Loop Review (Spoiler-Free) Tales from the Loop tells deeply emotional anthology stories with a sci-fi twist in a small town built above a … There's also a way of telling the story, through 'scenes' that I find intriguing, and would very much like to use. However, I fully expect to revisit this book countless times to pore over the images again and again. Okay I will admit there was a small part of me that bought this book just to annoy my brother. One of the most fun and evocative RPG books I've read in a long time, "Tales from the Loop" seems almost tailor made for me. Wonderful game concept and world building. There is not story as such, it is a series of paintings with explanatory notes about the author's childhood in Sweden around The Loop, with all of the bizarre sci-of machinery and peculiar dimensional disturbances associated with it. Reading the book, I had dozens of ideas for adventures (here called 'mysteries'). In the three episodes I was given to review (the season’s first, fourth, and sixth), Tales from the Loop spins Steven Spielberg’s Amblin yarns in their most mature form. Not all is trustworthy but was still dutifully and gorgeously illustrated. Goodreads helps you keep track of books you want to read. And of course the paintings are gorgeous: a very familiar 80s European suburbia made strange and unsettling. Read our Tales From The Loop review. Especially if they have a story to go with them. This book is well worth the price and deserves a nice. But I'd recommend both books wholeheartedly. Things that cannot be explained easily keep happening in their neighborhood. Very weird vaguely fantastical art with snippets of story. The rules are much more simple than something like D&D or Starfinder, and there's a focus on role playing and interaction that reminds me of group therapy, in a good way. The result is an eerie world of the 1960/70s (similar to the Netflix series DARK). I agree with the other reviewers about the incredible artwork in this book, but the game itself it equally amazing. This has to be one of the best gateway role playing games for beginners, yet still very engaging for more experienced gamers. I purchased this book to have good copies of Stålenhag's fascinating paintings and drawings. Science fiction, fantasy & skräck av svenska författare, 17 Contemporary Short Story Collections to Devour. All is trustworthy but was still dutifully and gorgeously illustrated start watching a bunch of best... Accompanying anecdotes shift the imagery from merely alt-history, retrofuture weird into the realm wistful. Working in some other games I might have tossed a copy of the world ’ s never... It ’ s a journey through the fields and suburbs of a giant science project melancholy mixed nostalgia. Clean and narrative with less reliance on rules as on story a thousand stars I! 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